Wednesday, February 8, 2012
Imagine the Unimaginable
Literature, the Oral Tradition
Monday, February 6, 2012
From the Q&A, Part 4
From the Q&A, Part 3
Sunday, January 29, 2012
The Great
Friday, January 27, 2012
From the Q&A, Part 2
Thursday, January 26, 2012
The Literary - Philosophy Continuum
Wednesday, January 25, 2012
From the Q&A, Part 1
Thursday, January 19, 2012
The Philosophy Toolkit
Wednesday, January 18, 2012
Who Am I?
Wednesday, May 11, 2011
Life Philosophy
Response to Natalie's Post
This "art equates out to miracle" suggestion is an interesting proposition. I do not necessarily agree with the way that this is implied on a few levels of what you have suggested, especially to have come to this conclusion.
The first thing would immediately be that I do not think that art is typically made out of love; for there are various other foundations of emotion that art can be derived from whence being created. In fact I would even argue that love is rarely the inspiration for art that is indented to be witnessed by anyone other than the one whom is loved, thus most art that is grounded on love is something that typically would not be seen.
Secondly, I do not give love the grace of being considered a "miracle". Love is rare, and though it is something that should be meddled with carefully, love is real, love is achievable. I think that looking at love with the title of miracle will forever undermine the real love you have in your life; one must be careful, for the use of a word as strong as love should be considered greatly before applying to another word as strong as miracle.
Which brings us to the most controversial point to me. Art is not a miracle. Viewing art is not a miracle. Art is possibly about the farthest thing possible from a miracle in my mind. It has no ties to the ethereal as it stands by itself. However, one of the best things about art is that it is a portal to the ethereal, the aesthetic universe, the mind and imagination. It is one of the strongest forms of communication, but that does not make it any more a miracle than the fact that you can read this sentence and know what my meaning is.
I do not want this response to come off as offensive, but it is a particular frustration of mine when love and art are used in such an immature fashion. I can’t support the suggestion that having art in our life is a miracle any more than still being able to still see is a miracle.
Monday, May 9, 2011
Response to Kurt's Post
As I was looking for the response to my post I stumbled upon this on your blog, and let me tell you I am extremely happy that I did. This is an argument that I have been wondering about and have been a part of almost from the beginning of the "consol gamers’ era".
Here is how I would preface my conversation: there are two series of games that I have been following for most of my life as they have been released as consol games.
The first and foremost is certainly the Legend of Zelda series, I have played all of the games that are worth playing that have come out in this series. Having the opportunity recently to do a lot of research on the subject for another class, I would argue that the core games of the Zelda series with respect to the main story that has been posed is something that will forever be archived as part of Nintendo's history. To make sure we are on the same page, the core set that I am referring to is thus:
Zelda -> Zelda II -> A Link to the Past ->
Ocarina of Time + Majora's mask ->
Twilight Princess + Windwaker
The important thing to remember here is the divide in timelines of the same story that comprise the Majora & Windwaker games in this lineage.
However, to keep to the conversation, I think that the sheer girth of story that is made up of these seven games is on par if not cooler than the girth of story that is found in any good series (like Star Wars for example), and can certainly be considered art if the movies are.
Now, to return to the note at the beginning, the other game series that I have fallen into as I have grown up is the Elder Scrolls, to which I have played the third and fourth games in the series extensively (for the first two games were computer based and not part of my life till far past the Xbox). The thing that I have to say specifically about these games is that they are so good that I would be willing to argue that most of my academic interest nowadays can certainly be tied back to things I had been interested in while playing these games.
The notable difference between this and Zelda though is a key factor here in terms of different styles of artistic video games. Zelda poses a story for you to follow with help as to the linear aspect of the game. Where as The Elder Scrolls is a sandbox game that allows you to immerse yourself in the feel of the society in the game and become part of an alternative world that you can explore. This aspect allows you to follow any number of different outcomes in the game if you so choose, to the extent that I rarely even care about the linear game they program into it.
When it comes down to it, I think that the point of a piece of art is to let your mind become a part of the artist’s world for the time that you spend in the presence of it. Thus, if you can get so involved in a game that it sometimes feels like you have been to these other places, and have experienced exactly what the artists want you to, how can it be argued otherwise that a videogame can't be art?
Wednesday, April 27, 2011
A Map for Collingwood
T0 help elaborate on what the picture is showing, here is my interpretation of Collingwood. I think that when it comes down to it, Collingwood's most interesting point of conversation is the addition of the "Feeling" into the description of how an artist translates any sort of information via art to an observer. It allows us to focus on what exactly is happening in the head of the artist by pointing out the following process: 1. Artist Conceives Feeling 2. Feeling is dumped into pool of limitless Expression Outlets 3. Artist works with raw expression and a preferred medium to which eventually turn into Artistic Representation of "Expression 1".
Now the next interesting thing is what happens after the artist has an oppertunity to put fourth artwork, as seen by the second process that takes place: 1. The Observer witnesses Artistic Display of "Expression 1" and 2. Interprets the piece as "Expression ?" which can be one of almost as infinite as the infinite pool of Expression as mentioned before;
3. However, if the oppertunity arrises that the Observer may talk to the Artist on the subject of their piece, then the Observer understands the original feeling that is now sugar coated in artistic expression. Thus the best description available to be heard is implimented to the translating of how the artist came to try to explain the original feeling that they experienced; even though they may not even know it themselves as the artist.
I personally think that this is a particularly interesting and clever tool of showing how the various ways of interpreting of art can be put into a chart like this one and not be overcomplicated. I especially enjoy the concept of the possibility that the artist could get the true message across via other means if the artwork couldn't display the perfect thought process everytime. I additionally like the fact that this chart makes it pretty clear just how unlikely it is that we will ever be able to tell exactly what it was that was going through an artists mind at the time of the creation, because its true.
What are your thoughts on this chart? / Theory
Monday, April 25, 2011
Response to Brycen's Post
I read through this post and kim's response, and I must say I am certainly one to lean more towards what Kim has said. I think that the signifigance of either side cannot be declared as better or worse on the whole. It is also specifically important to point out that their differences are the reasons each can be qualified as an interesting an independant for of its own art.
The concept of the live show being more "real" or "imperfect" only allows you to see the actual actions of what the live performers are doing at x,y,or z showing. The recording of their work though is the closest thing that we can witness and experience to what the artist was trying to convey... it is the closest we have to the perfection that they concocted. And when it comes down to it, both sides of this coin are equally interesting and valuable towards our goal of having something to listen to and enjoy as receptors of art.
Do you personally feel that the concept of live show or stagnent art are equal or that one is better... and why?
Artistic Philosophy: Anthology Puns
Bell: -Art is the successful avoidence of Science-
Dewey: -Art is Everything-
Weitz: -Why Define Art?-
Hume: -How good is Good?-
Goodman: -It is Art.... but only for right now.-
Danto: -Art is a club of dedicated persons... did you bring your membership?-
Dickie: -Can we justify some of the people breaking the rules some of the time?-
Piper: -Art is a power that pieces of art do not represent-
Collingwood: -I do not think you see what you think you see-
That's what I have thus far, I know most of them are pretty silly, but I feel that some of them are actually pretty funny. How accurate do you feel these claims are of these philosophers?
Tuesday, April 19, 2011
The Perceptions Complex
Response to Gina's Post
Yea, I can definately see where you are coming from on this point. I definately was not that fond of what Dickie had to say when we went over him in class. I think that he is a classic example of someone trying to sound smarter than they actually are, and most of his point have been brought up in different conversations about other philosophers anyway.
The biggest issue that I have is that he is horribly vague. Obviously art has to be an artifact, its about the only distinguishing factor between human intereaction and nature. When it comes down to it though, I feel that the classifications of what makes art the art that it is requires more defining, despite how difficult that may be. All in all, I feel that Dickie was just a cheap reiteration from our past genius' and he does not get that much praise in my book.
Monday, April 11, 2011
Improvments on Color Wheel Theory
(Click to Enlarge)
Now that this has been established in a more complete and organized manor, we can begin to clearly see how the first major level within the hierarchy logically divided away from the concept of just "Art" to which I continue to label as "Fine and Performing Arts".
Interestingly enough, this division continues on to a third level, to which we can subdivide the concepts that have already been laid out here. There are however some things that are important to note when observing how this chart progresses to the next stage. First off, it is significant to note that there are many options for how the viewer may need to use this chart in order to find the proper subcategory that they may be seeking. As an example seen in the image below, when taking note of the subcategories that pertain to music, the choices available allow for numerous categorizations that are unique to the major subject of music; when one is chosen, we can observe the specific examples to choose from in describing our goal. To this last degree we designate the concept of the Tone Chart to lay out the various different qualities that the spread of genre's allow us to seek variety with, as seen here:
(Click to Enlarge)
Now the road map of the genre's can become more clearly visible for describing the exact location of where ones interests lie.
The curious thing now though is the reason we would ever even be interested in where we stand in terms of these locations. Well from what I can discern, this is not only a map to the "art world", but this concept also functions in a manor of allowing one to be able to point out the shape that the web creates of one's concept of art. For if it shows the locations of the things that you personally pertain to in the art world, then your definition of art will stand in relation to that webbing of interests, with special consideration to where more or less of the cluttering of interests happens. Thus, the unique shape that person "A" has on this chart in comparison to person "X" becomes what defines art as a whole: The visual representation of what your interests are and how you use them, in combination to how you relate to any singular other person's same understanding.... and in using the artistic representation of the color wheel even makes it fun.
I hope this helps to clarify exactly what is going on in my head... if you have any questions or thoughts on the subject feel free
Response to Andrea's Post
Personally, I think that the argument Hume poses for us is actually one of the stronger conversations for how to interpret art. The thing that is important to keep in mind when discussing this however is the concept of setting a precedent, which is exactly what Hume did best.
To elaborate on what I am talking about, obviously no single person could possibly be perfect at judging something with the concept of freedom from influence. However, a person can try to take this standpoint while taking in and interpreting a piece of art. By attempting to focus your view of a piece of art from the standpoint of no influence from other art, then you can most accurately attempt to see the beauty of the thing itself without preconception. You don't have to be perfect at it, but the better you are at this, the less convolution you have to fight past when judging art.
Additionally, taking this standpoint with the idea that you are attempting to achieve as close to perfect as possible, rather than perfection, then objectivity / subjectivity becomes arguable. Taking the standpoint of no preconceptions would mean that you would be judging from the standpoint of the people as a whole, thus removing subjectivity from the equation.
Do you feel that this standpoint makes any sense?




